First Person Shooter Game Development for Enhancing Basic Mathematics Learning

Authors

  • Hizkia Alexander Cristie Author
  • Noven Indra Prasetya Universitas Wijaya Kusuma Surabaya image/svg+xml Author

DOI:

https://doi.org/10.32664/icobits.v1.76

Keywords:

Basic Mathematics, First Person Shooter, Game-based Learning, Learning Media.

Abstract

The rapid advancement of technoogy has opened up significant opportunities for creating more engaging and effective learning media. One promising innovation is the development of a learning game based on the First Person Shooter genre for basic mathematics instruction. This study aims to design and develop an FPS – Based for Basic Mathemaric Learning game that capable of increasing student motivation and understanding through an interactive gaming experience. This learning game is made through 4 steps, such as Analysis, Design, Development, and Testing. The resulting game integrates basic mathematical problems directly into the gameplay challenges. To acquire necessary items for escaping the maze, players are required to explore the map, locate chests, and solve mathematical challenges, such as integer operations, fractions, and ratio problems to unlock them. The results of the initial trials indicate that the game successfully fostered students interest in learning and provided a more enjoyable learning experience. Therefore, the design and development in this FPS – based mathematics learning game are expected to serve an effective alternative learning medium to enhance the quality of education.

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Published

20-01-2026